The WorkshopItemUpdate class stores all data required to upload a new Steam Workshop item or to update an existing item. You can get the native Steam data (e.g. PublishedFileId) from the WorkshopItem.SteamNative property. Most properties are self-explanatory and not documented in more detail.
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string | Name [get, set] |
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string | Description [get, set] |
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string | IconPath [get, set] |
| The image file path, which will be used as item icon in the Steam Workshop web page and the SteamWorkshopUIBrowse. Can be null or empty. More...
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string | ContentPath [get, set] |
| Everything inside this folder will be uploaded to Steam Workshop. Can be null or empty if only the name, description and icon should be updated. More...
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string | ChangeNote [get, set] |
| Optional change note, which will be visible in the Steam Workshop web page. More...
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SteamNativeData | SteamNative [get, set] |
| Contains Steam native data such as PublishedFileId, UGCUpdateHandle or ItemUpdateStatus. You can use this data to make own calls to the Steamworks.NET API. More...
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The WorkshopItemUpdate class stores all data required to upload a new Steam Workshop item or to update an existing item. You can get the native Steam data (e.g. PublishedFileId) from the WorkshopItem.SteamNative property. Most properties are self-explanatory and not documented in more detail.
◆ WorkshopItemUpdate() [1/3]
LapinerTools.Steam.Data.WorkshopItemUpdate.WorkshopItemUpdate |
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◆ WorkshopItemUpdate() [2/3]
LapinerTools.Steam.Data.WorkshopItemUpdate.WorkshopItemUpdate |
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WorkshopItem |
p_existingItem | ) |
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◆ WorkshopItemUpdate() [3/3]
LapinerTools.Steam.Data.WorkshopItemUpdate.WorkshopItemUpdate |
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PublishedFileId_t |
p_existingPublishedFileId | ) |
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◆ ChangeNote
string LapinerTools.Steam.Data.WorkshopItemUpdate.ChangeNote |
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getset |
Optional change note, which will be visible in the Steam Workshop web page.
◆ ContentPath
string LapinerTools.Steam.Data.WorkshopItemUpdate.ContentPath |
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getset |
Everything inside this folder will be uploaded to Steam Workshop. Can be null or empty if only the name, description and icon should be updated.
◆ Description
string LapinerTools.Steam.Data.WorkshopItemUpdate.Description |
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getset |
◆ IconPath
string LapinerTools.Steam.Data.WorkshopItemUpdate.IconPath |
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getset |
The image file path, which will be used as item icon in the Steam Workshop web page and the SteamWorkshopUIBrowse. Can be null or empty.
◆ Name
string LapinerTools.Steam.Data.WorkshopItemUpdate.Name |
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getset |
◆ SteamNative
Contains Steam native data such as PublishedFileId, UGCUpdateHandle or ItemUpdateStatus. You can use this data to make own calls to the Steamworks.NET API.
The documentation for this class was generated from the following file: