Steam
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Internal class, which will handle the creation and storage of the Steam CallResult types. This class might change in the future, please don't use it directly. Use an Execute method instead e.g. SteamWorkshopMain.Execute. Since you are not supposed to use this class, it is not documented in more detail. More...
Public Member Functions | |
void | Add< T > (CallResult< T > p_request) |
int | Count () |
int | Count< T > () |
void | Clear< T > () |
void | RemoveInactive () |
void | RemoveInactive< T > () |
void | Cancel () |
void | Cancel< T > () |
Internal class, which will handle the creation and storage of the Steam CallResult types. This class might change in the future, please don't use it directly. Use an Execute method instead e.g. SteamWorkshopMain.Execute. Since you are not supposed to use this class, it is not documented in more detail.
void LapinerTools.Steam.Data.Internal.SteamRequestList.Add< T > | ( | CallResult< T > | p_request | ) |
void LapinerTools.Steam.Data.Internal.SteamRequestList.Cancel | ( | ) |
void LapinerTools.Steam.Data.Internal.SteamRequestList.Cancel< T > | ( | ) |
void LapinerTools.Steam.Data.Internal.SteamRequestList.Clear< T > | ( | ) |
int LapinerTools.Steam.Data.Internal.SteamRequestList.Count | ( | ) |
void LapinerTools.Steam.Data.Internal.SteamRequestList.RemoveInactive | ( | ) |